Apple2-Bach.mp3 | An upbeat Ave Maria with subtle changes in timbre. Programmer unknown. |
Apple2-Celeste.mp3 |
Celeste Music Demo (by Leo Christopherson?), one of the
earliest music programs on the |
Apple2-Sonata.mp3 |
Sonata from Electric Duet by Paul Lutus.
Electric Duet was a hugely popular music
composition system for the |
Apple2-Willy.mp3 | A perky William Tell Overture and a favourite among the denizens of the school's computer room. Programmer unknown. |
Beyond Castle Wolfenstein (Muse 1984) |
"Holt! Come 'n' see! Owzewize!" One of the coolest
games ever on the |
Bug Attack (Cavalier Computer 1981) |
A Centipede knockoff which pits you up against ants, butterflies, and other creepy-crawlies dropping daggers or bananas (it's hard to tell) on you. The action is accompanied, oddly enough, by a grotesque rendition of When Johnny Comes Marching Home. This game probably has the most obnoxious sound ever on the Apple ][. Hear for yourself... |
Choplifter (Br0derbund 1982) |
Rescue the hostages with your huey while avoiding tanks and jets! A smash hit from '82 by the great Br0derbund label. Love those little guys running around and waving. Incidentally, a high-pitched blip signals one of them got wiped out in the crossfire... |
Creepy Corridors (Sierra On-Line 1981) |
A typical (except for the fact you can shoot) labyrinth
'n' monsters type game whose sole distinction is probably
the coolest digitised scream ever heard on the
|
Drol (Br0derbund 1983) |
A platform type game featuring a jetpacked robot on a mission (which I've never really comprehended) shooting ice cubes (?) while being assaulted by bug-eyed, hopping scorpions, frogs in nappies and baby bonnets (???), and spitting sea horsies! Oh, and there's also magnets, daggers, arrows, axes and other nasty flying objects that get in its way. A strange game but with excellent graphics, cute characters, and humorous undertones. It has one of the coolest transition effects between levels I've ever seen. |
Repton (Sirius 1983) |
A Defender-style game in which you protect a city from
alien invaders (as usual) and prevent them stealing your
power and building a base right on your home turf.
Repton is noteworthy due its unusual complexity
for an |
Star Blazer (Br0derbund 1982) |
Yet another smash hit from Br0derbund and what I consider
to be the best action game for the |
Tumble Bugs (DataSoft 1982) |
Also released as Dung Beetles on other platforms, this is yet another labyrinth 'n' monsters game, except the maze here is so large you need a magnifier which follows your muncher around while avoiding bugs of some sort who eat up your trail of... whatever. The gameplay is actually pretty unspectacular, until you run into one of the bastards and are rewarded with the digitised catchphrase "We gotcha!" Original in 1982, but amusing only for a while... |